![]() Corporations hangars display now appropriate icons for access restrictions in the inventory index.Corporation hangars in Citadels can now also be reached through the E-menu (section Inventory) from the Neocom.Corrected capitalization in description of Target Illumination Burst Projector.Fleet warps are no longer affected by fleet members in Citadels.It is no longer possible to attack targets in high-sec with fighters while controlling a Citadel, if the targets are not allowed to shoot back (like in the case of limited engagements).It is now possible to set up buy orders in citadels for a longer duration than immediate without training the Procurement skill. ![]() ![]() Fixed an issue where Ewar and Logistics drones would fail to activate on a target when at a large range.The Triage Module drone damage penalty now fully removes drone damage instead of just reducing it.Released on Wednesday, Defect Fixes Gameplay: Force Auxiliary ships now correctly reduce in volume when packaged.Reduced assembled size of all Force Auxiliary ships to ensure they can be assembled in a CSAA.Released on Thursday, Defect Fixes Gameplay: Fixed an issue where Project Discovery would fail to load another Cell Sample image after submitting the first image in a session.Released on Friday, Defect Fixes: User Interface: Further information is available in this developer blog. If you're attempting to get all, or most of, the market orders for EVE we recommend you switch to using this new resource. Added a new CREST resource for market orders.Force Auxiliaries will now cause correct spawning of NPCs inside the Core Garrison sites.Further information is available on EVE Updates. Released on Tuesday, Features & Changes Missions & NPCs: Bug fixes and changes to the backend system have made New Eden a better place for everyone.Released on Wednesday, Defect Fixes: Miscellaneous:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |